AI Insights · Timothy · April 2025
Top Cannabis Games Performance in Italy Q1 2025
Explore the performance trends of the top cannabis games in Italy during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top cannabis games in Italy showed varied performance across downloads, revenue, and active users. Here's a closer look at the trends observed for each game based on Sensor Tower data.
Weed Factory Idle saw a notable increase in weekly revenue, peaking at approximately $156 in late March. Downloads initially surged to 1.8K in early February, followed by a dip and a rebound to nearly 1K by the end of the quarter. Active users grew significantly, reaching a peak of 3.8K in early February before a gradual decline to 2.2K.
Weed Firm 2: Back To College experienced a steady increase in weekly revenue, closing the quarter at $380. Downloads showed a clear upward trend, culminating in over 1.5K by the end of March. The number of active users also rose consistently, reaching 2.4K.
Chill Club Tycoon did not generate revenue this quarter, but its downloads peaked at 906 in mid-February before declining to single digits by the end of March.
Weed Firm: RePlanted showed a significant spike in revenue in early March, reaching $185. Downloads increased steadily, peaking at 427 in the last week of March. Active users also trended upward, ending the quarter at 546.
Finally, Bud Farm: Idle Tycoon Game maintained a steady revenue stream, with weekly figures hovering around $400. Downloads saw a decline throughout the quarter, while active users decreased from 380 in early January to 219 by the end of March.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the cannabis gaming market in Italy. For more detailed analysis, visit Sensor Tower's platform.